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DIGITAL IDENTITY / WEB DESIGN

STUDIO PROJECT

Odd Frequency

A small conceptual family of desktop electronic instruments. Odd Frequency addresses musicians and curious makers who want to explore through physical controls. The site brings the object closer, explains its connections and leaves space for experimentation without looking like a productivity app.

An independent AsturaWeb exploration. Digital experience design, rather than a client commission.

INDUSTRY
Electronic instruments · Product · Sound exploration
WEBSITE LANGUAGE
English
EDITION
2026
SCOPE
Identity, UI and production direction
01 — A desktop instrument in its working context.WEBSITE DESIGN

01 / THE CONTEXT

Sound begins in your hands.

The proposal starts with a compact synthesizer: violet metal, light knobs and yellow signals. The product should read as an instrument rather than a mysterious box. Studio photography, consistent nomenclature and documentation accompany a direct voice: less screen, more signal.

  • Instrument and specifications in distinct columns
  • Model comparison with consistent terminology
  • Sound Lab clearly states that audio is unavailable

The artwork keeps its original language. The case study follows your chosen AsturaWeb language.

02 / THE CHALLENGE

An experimental brand needs to invite curiosity without hiding its limits. The challenge was to separate expression from technical information: images communicate scale and touch; data columns let visitors check controls, connections and possibilities without searching promotional paragraphs.

THE IDEA

A numbered vertical rail organises instruments, Sound Lab, notes and support. Light grey suggests a workbench, violet provides structure and yellow identifies actions. Compact grotesque headings contrast with monospaced data, like two registers on the same physical panel.

02 — Knobs, metal and the instrument’s material precision.WEBSITE DESIGN

03 / BEYOND THE HOMEPAGE

A complete system,
beyond the first screen.

The homepage places an instrument opposite its specifications. The following comparison distinguishes OF-01 and OF-02 by purpose, controls and outputs. Sound Lab groups presets by name, character and signal path. Waveforms are visual notation; listening is marked unavailable because this concept contains no audio files. Nonexistent playback is never presented as functional.

03 — Desktop homepage: side index, instrument and technical information.WEBSITE DESIGN
04 — Sound Lab: presets, parameters and signal path without simulated audio.WEBSITE DESIGN

THE PROJECT’S VISUAL LANGUAGE

Character, with purpose.

Colour & material

Ink violet and workshop grey, with acid yellow limited to signals. Industrial precision replaces gaming-style gradients.

Typography & hierarchy

Compact grotesque for models and headings; monospace for ports, parameters and indices. The distinction separates exploration from reference information.

Imagery & motion

An instrument on a table, restrained cables and close metal details. Photography connects specifications with recognisable material decisions.

04 / RESPONSIVE & INTERACTION

Another screen.
The same intention.

The side index becomes a numbered horizontal selector. The mobile product view prioritises image, model, connectivity and documentation; specifications remain rows rather than a reduced wide table. The second view develops one preset and its connection guide, preserving context before any control.

FROM BRIEF TO SYSTEM

  1. 01Context
  2. 02Content
  3. 03Structure
  4. 04Visual direction
  5. 05UI system
  6. 06Responsive

Development, integrations and production validation belong to a later phase, defined around the actual scope.

05 / TECHNICAL DIRECTION

Designed with
production in mind.

Conceptual visual study: photographs and interface images generated and selected for the project. The depicted websites are not connected to live services.

Fictional product family and documentation, presented as interface images. No manufactured devices, shop or audio engine are connected. Image enlargement and phone exploration reuse AsturaWeb’s actual components.

  • Art direction
  • Interface design
  • Responsive WebP
  • Semantic HTML, keyboard access and contrast
  • Responsive images and progressive loading
  • Indexable content and SEO structure

Hosting, consent-based measurement and structured data would be defined around verified information and practical needs.

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